﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>IT博客-【停止更新】-最新评论</title><link>http://www.cnitblog.com/zhangsure/CommentsRSS.aspx</link><description /><language>zh-cn</language><pubDate>Fri, 03 Oct 2008 10:55:27 GMT</pubDate><lastBuildDate>Fri, 03 Oct 2008 10:55:27 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: 第一步：定义世界变换矩阵</title><link>http://www.cnitblog.com/zhangsure/archive/2010/07/06/41093.html#67202</link><dc:creator>好看网</dc:creator><author>好看网</author><pubDate>Tue, 06 Jul 2010 12:29:00 GMT</pubDate><guid>http://www.cnitblog.com/zhangsure/archive/2010/07/06/41093.html#67202</guid><description><![CDATA[最近刚学DX 学习<img src ="http://www.cnitblog.com/zhangsure/aggbug/67202.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cnitblog.com/zhangsure/" target="_blank">好看网</a> 2010-07-06 20:29 <a href="http://www.cnitblog.com/zhangsure/archive/2010/07/06/41093.html#67202#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 第二步：定义视口变换矩阵</title><link>http://www.cnitblog.com/zhangsure/archive/2009/04/10/41094.html#56212</link><dc:creator>宋宋</dc:creator><author>宋宋</author><pubDate>Fri, 10 Apr 2009 07:03:00 GMT</pubDate><guid>http://www.cnitblog.com/zhangsure/archive/2009/04/10/41094.html#56212</guid><description><![CDATA[你说的那是取景变换矩阵，即观察矩阵。<br>一般来说，视口矩阵是继世界，观察，投影后设置的。<br>SetViewport是用来设置视口矩阵的函数。<br><img src ="http://www.cnitblog.com/zhangsure/aggbug/56212.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cnitblog.com/zhangsure/" target="_blank">宋宋</a> 2009-04-10 15:03 <a href="http://www.cnitblog.com/zhangsure/archive/2009/04/10/41094.html#56212#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 第三步：卸载一个Mesh对象</title><link>http://www.cnitblog.com/zhangsure/archive/2008/04/03/41878.html#41887</link><dc:creator>zhkza99c</dc:creator><author>zhkza99c</author><pubDate>Thu, 03 Apr 2008 02:31:00 GMT</pubDate><guid>http://www.cnitblog.com/zhangsure/archive/2008/04/03/41878.html#41887</guid><description><![CDATA[= =.<br>把SAMPLE也搞了吧<img src ="http://www.cnitblog.com/zhangsure/aggbug/41887.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cnitblog.com/zhangsure/" target="_blank">zhkza99c</a> 2008-04-03 10:31 <a href="http://www.cnitblog.com/zhangsure/archive/2008/04/03/41878.html#41887#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 第一步：创建一个窗口</title><link>http://www.cnitblog.com/zhangsure/archive/2008/03/27/40255.html#41555</link><dc:creator>mary</dc:creator><author>mary</author><pubDate>Thu, 27 Mar 2008 06:02:00 GMT</pubDate><guid>http://www.cnitblog.com/zhangsure/archive/2008/03/27/40255.html#41555</guid><description><![CDATA[INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR, INT )<br>{<br>    // Register the window class.<br>    WNDCLASSEX wc = { sizeof(WNDCLASSEX), CS_CLASSDC, MsgProc, 0L, 0L, <br>                      GetModuleHandle(NULL), NULL, NULL, NULL, NULL,<br>                      &quot;D3D Tutorial&quot;, NULL };<br><br>    RegisterClassEx( wc );<br><br>        HWND hWnd = CreateWindow( &quot;D3D Tutorial, D3D Tutorial 01: CreateDevice&quot;, <br>                              WS_OVERLAPPEDWINDOW, 100, ,<br>                              GetDesktopWindow(), NULL, wc.hInstance, NULL );<br><img src ="http://www.cnitblog.com/zhangsure/aggbug/41555.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cnitblog.com/zhangsure/" target="_blank">mary</a> 2008-03-27 14:02 <a href="http://www.cnitblog.com/zhangsure/archive/2008/03/27/40255.html#41555#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【翻译】DirectX Graphics Tutorials（1）—— 创建一个设备 </title><link>http://www.cnitblog.com/zhangsure/archive/2008/03/01/40251.html#40332</link><dc:creator>魔域私服</dc:creator><author>魔域私服</author><pubDate>Sat, 01 Mar 2008 05:09:00 GMT</pubDate><guid>http://www.cnitblog.com/zhangsure/archive/2008/03/01/40251.html#40332</guid><description><![CDATA[不错`````<img src ="http://www.cnitblog.com/zhangsure/aggbug/40332.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cnitblog.com/zhangsure/" target="_blank">魔域私服</a> 2008-03-01 13:09 <a href="http://www.cnitblog.com/zhangsure/archive/2008/03/01/40251.html#40332#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>